Bob Polaro

201 Beachview Ave

Santa Cruz CA 95060

(831) 429-6888


I believe I can tackle any project assigned to me and complete it with full satisfaction. I'm one of the most prolific developers in the field having completed over 50 projects ranging from accounting applications to real time 3d game development. I have also released a product that has sold in the millions. (Atari Defender)

Game screenshots at

Career projects at

AREAS OF EXPERTISE - Android SDK, API, UI, Java, Eclipse, C, HTML, PHP, JavaScript

EduFunApps (4/10 - ) Santa Cruz, CA

Java Programmer / Android developer

As a self-taught android developer of over 3 years, I completed the following eight native apps in java as the sole developer using the eclipse development environment.

Isopod - I converted the game from the Ipad, recoding from scratch employing the original graphics. I was able to employ the accelerometer and high quality animation.

Drink Master - My latest completed project utilizing Voice recognition and text entry.

World Geography - Available in 6 languages. This was designed to learn 175 countries.

States and Capitals, Monterey Seal Life, Dinosaurus, Slide Show, Word Whiz

They are available for the Blackberry and Android smart phones, Nook Tablets, and Amazon Kindle. Sold through Google Play, Appworld, Barnes & Noble and Amazon. I can turn over product quickly to suit anyone’s needs. My development on the Android OS utilizes the sdk and available apis, employing a number of attributes such as the touch screen, voice recognition, the accelerometer, vibrations, audio, and others. I feel I can develop android apps that use every tool available. My website that showcases all my apps is here:

Santa Cruz Games (6/04 - 12/04) Santa Cruz, CA

Programmer / Game developer

I Developed a Spiderman game for the Jakks plug and play joystick system. Hired as a contractor, I quickly learned the system, coding and debugging in c to get the final product released prior to deadline. (9/03 –) Santa Cruz, CA


I started this company to develop websites for small businesses, artists and realtors. Complete html development from start to finish employing such tools as Php, JavaScript, frames and drop down menus. A complete list of the sites developed are available at

Arcade Planet/Lazertron (4/97 – 12/02) Livermore, CA

Programmer / Game developer

Rapidly developed 12 Java based games for the web site These include puzzle, card, trivia and action games that give prize awards. Ensured quality of outside developer games for the Arcade Planet (formerly Lazertron) online gaming network. Also programmed a number of ms-dos based games for the PrizeZone arcade system, which evolved into the VRS (video redemption system).

T.H.Q. (12/94 - 11/96) Calabasas, CA

Programmer / Game developer

Lead programmer and designer for BASS Masters Classic and the Pro-edition in English and Japanese for the Super-Nintendo coded in assembly language. Lead for the Playstation version. Developed fishing games that brought T.H.Q. into profitability.

The Super Nintendo version of Bass Master’s Classic scored a 29 from Nintendo.

Illusions Gaming Company (5/93 - 7/93) Sausalito, CA

Programmer / Game developer

Helped this small company to develop an adventure type game for the Super Nintendo coded in assembly language. Developed a proprietary strategy game.

WINGS for Learning (4/90 - 1/93) Scotts Valley, CA

Programmer / Game developer

Developed a Scuba Science package for this educational company designed to read temperature, sound and light probes for the Apple II. Also worked on various other educational products.

BOBCO (9/84 - 4/90) Santa Cruz, CA

Programmer / Game developer / Publisher

Established BOBCO to develop World Geography for the Commodore 64 and the Apple II that was self-published getting worldwide distribution. Later developed a number of Atari 2600 games on a contract basis for Atari and Mediagenics including Desert Falcon, Sprintmaster, Rampage and Roadrunner. The German version of World Geography sold over 2000 copies.

ATARI Inc. - Consumer Electronics Division (9/78 - 7/84) Sunnyvale, CA

Programmer / Game developer

Hired to develop games and applications for the Atari 800. I developed a number of Atari 2600 arcade conversions and original commercially available games coded in 6502 assembly language. These included Defender and Real Sports Volleyball. A number of games completed were recently released were Bugs Bunny, Holey Moley and Stunt Cycle. Defender sold over 3 million units.

COMMODORE Inc. (3/78 - 7/78) Palo Alto, CA

Programmer / Game developer

First programmer hired to develop games and applications for the Commodore Pet including baseball, blackjack and a stock portfolio program coded in Basic.

Adam Systems (2/77 - 7/78) Farmingdale, NY


Developed accounting applications including inventory control and accounts receivable.

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