Bob Polaro

 201 Beachview Ave                                                                                     (831) 429-6888 

Santa Cruz CA 95060                          www.polaro.com                          polaro@hotmail.com

 


                                    SOFTWARE ENGINEER / PROGRAMMER

 


My career as a programmer has spanned more than 25 years. I believe I can tackle any project assigned to me and complete it with full satisfaction. I'm one of the most prolific developers in the field having completed over 50 projects ranging from accounting applications to java online games. I have also released products that have sold in the millions (Atari Defender).

 

Game screenshots at www.polaro.com/screenshots.

 

AREAS OF EXPERTISE. . . . . .Java, J2ME, C/C++, Assembly (6502/65816), Basic

PC, PlayStation (C), Super Nintendo (65816), Apple II (6502), Atari (2600/800)(6502), Commodore 64(6502), Code Warrior, HTML, XML, MS-DOS

 


Santa Cruz Games (6/04 –)                                                            Santa Cruz, CA

Programmer / Game developer

I Developed a Spiderman game for the Jakks plug and play joystick system. Hired as a contractor, I quickly learned the system, coding and debugging in c to get the final product released prior to deadline.

 

Websitesforyou.net (9/03 –)                                                Santa Cruz, CA

Webmaster                                                                                                                                                                       

I started this company to develop websites for small businesses, artists and realtors. Complete html development from start to finish employing such tools as Php, JavaScript, frames and drop down menus. A complete list of the sites developed are available at www.websitesforyou.net                                                                                                       

 

Arcade Planet/Lazertron (4/97 – 12/02)                          Livermore, CA

Programmer / Game developer

Rapidly developed 12 Java based games for the web site www.PrizeGames.com. These include puzzle, card, trivia and action games that give prize awards. Ensured quality of outside developer games for the Arcade Planet (formerly Lazertron) online gaming network. Also programmed a number of ms-dos based games for the PrizeZone arcade system, which evolved into the VRS (video redemption system).

 

T.H.Q. (12/94 - 11/96)                                                                      Calabasas, CA

Programmer / Game developer

Lead programmer and designer for BASS Masters Classic and the Pro-edition in English and Japanese for the Super-Nintendo. Lead for the Playstation version.

q       Developed fishing games that brought T.H.Q. into profitability.

q       The Super Nintendo version of Bass Master’s Classic scored a 29 from Nintendo.

 

Illusions Gaming Company (5/93 - 7/93)                                    Sausalito, CA

Programmer / Game developer

I helped this small company to develop an adventure type game for the Super Nintendo.  I also developed a proprietary strategy game.

                       

WINGS for Learning (4/90 - 1/93)                                      Scotts Valley, CA

Programmer / Game developer

I developed a Scuba Science package for this educational company designed to read temperature, sound, and light probes for the Apple II. I also worked on various other educational products.

 

BOBCO (9/84 - 4/90)                                                                        Santa Cruz, CA

Programmer / Game developer / Publisher

I established BOBCO to develop World Geography for the Commodore 64 and the Apple II that was self-published getting worldwide distribution. Later developed a number of Atari 2600 games on a contract basis for Atari and Mediagenics including Desert Falcon, Sprintmaster, Rampage and Roadrunner.

q       The German version of World Geography sold over 2000 copies.

 

ATARI Inc. - Consumer Electronics Division (9/78 - 7/84)      Sunnyvale, CA

Programmer / Game developer

I was hired to develop games and applications for the Atari 800. I developed a number of Atari 2600 arcade conversions and original commercially available games. These included Defender and Real Sports Volleyball. A number of games completed were recently released including Bugs Bunny and Holey Moley.

q       Defender sold over 3 million units.

 

COMMODORE Inc. (3/78 - 7/78)                                                     Palo Alto, CA

Programmer / Game developer

First programmer hired to develop games and applications for the Commodore Pet including baseball, blackjack and a stock portfolio program.

 

Adam Systems (2/77 - 7/78)                                                          Farmingdale, NY

Programmer 

I Developed accounting applications including inventory control and accounts receivable.